Emergence (Web Edition)
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Devlog
- August 21, 2018 by Matt Eland#Release-Notes, #Agile, #Client/Server, #Architecture, #PerformanceAfter several months of heavy development, the large client / server conversion of Emergence is completed and now online . While the majority of this release is architectural, it does add one signific... Continue reading
- February 22, 2018 by Matt Eland#Emergence, #ASCII, #Release-Notes, #Graphics, #Art(Devlog ported from https://www.patreon.com/posts/17140485 ) This release, now live on Itch.io , is mostly "what you see is what you get", with the sudden advent of non-ASCII graphics, but a few addi... Continue reading
- January 25, 2018 by Matt Eland#level-design, #development, #prototypeDevelopment continues on Emergence. It's still very early on into design and development of the game and it can only loosely be referred to as a prototype at this point, but a number of key enhancemen... Continue reading